![]() ![]() Players can use Weather cards to affect the Power of Unit Cards in each row. List of Unit Cards by Range Weather Effects This unit has the flexibility to be placed on either the Close Combat or Ranged rows. This unit fights on the Close Combat row. Each Unit Card has an icon showing its Range, which determines which of the three rows it can be played in. The field is divided into three rows on each player's side – close combat, ranged, and siege. At the end of the game, the player with a higher total Card Power on their side of the field wins. A deck can also include anywhere from 0 to 10 Special Cards.Įach Unit Card has a Power from 0 to 15 which determines how many points the card provides to the player. Geralt starts out with a full Northern Realms deck, and it will take some time playing Gwent to acquire enough cards in the other Decks to be able to use them. To use a Deck, a minimum of 22 Unit Cards are required. Neutral Cards and Special Cards can be used with any Deck. ![]() Geralt must play using the cards he has obtained throughout his travels, and he can choose which cards from a given Faction he will use in a Deck. List of Gwent Cards in each Faction Selecting Cards See our list below to learn about what cards are available in each Deck. The decks available are Northern Realms, Nilfgaardian Empire, Scoia'tael, and Monsters, with an additional Skellige Clans deck available in the Blood and Wine DLC. Selecting a Deckīefore starting a game of Gwent, Geralt will be able to choose a Deck to play with, each based on a Faction in the world of The Witcher series. Players are required to win two out of three Rounds to claim victory. Gwent is a strategic card game in which players compete with decks of Unit Cards and Special Cards to have the most total Power on the board. ![]()
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